Super Hang-On [Arcade, 1987]

super hang-on arcade

Super Hang-On

Developer: Sega AM2
Designer: Yu Suzuki
Released: 1987, Arcade

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Description

Super Hang-On is a motorcycle racing arcade game released by Sega, and the sequel to the acclaimed Hang-On.

Gameplay

The arcade mode in Super Hang-On is similar to the original Hang-On. However, there is a choice of four tracks to race on which are based on continents, each containing a different amount of stages. Also, should the player reach the normal maximum speed of 280 km/h, a turbo button is enabled. Using this button allows the player to reach an even higher top speed of 324 km/h.

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The Super Nintendo Entertainment System is a 16-bit home video game console developed by Nintendo. It was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America.

Gameplay Video

More About Gameplay

Each stage is roughly half the length of a stage in the original Hang-On. Africa is the easiest and shortest out of the four courses (six stages). Asia is the second easiest and is similar in length to the course from the original Hang-On at ten stages long. The Americas is the second to toughest course, containing 14 stages and Europe is the hardest course, being 18 stages long. When the player starts a race, they have their choice of four songs that will play during the race, a feature borrowed from Out Run. Source: Wikipedia

Game Objective

Being a successor to Hang-On, the objective and controls of the game are the same. To race passing checkpoints and not letting the time run out while avoiding other racers or going off track. Source: Sega Retro

super hang-on gameplay

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The Nintendo Entertainment System is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer on July 15, 1983, and was later released in New York City in 1985, and throughout the U.S as well as in Europe and Australia during 1986 and 1987.
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