Video Games 1971: Intro
Video Games 1971: At the beginning of the 1970s, video games existed almost entirely as novelties passed around by programmers and technicians with access to computers. Primarily at research institutions and large companies. But it was all going to change. The history of video games transitioned into a new era early in the coming decade. Most of all, thanks to the rise of commercial video game industry. In 1971, Bill Pitts and Hugh Tuck developed a coin-operated computer game, Galaxy Game, at Stanford University using a DEC PDP-11 computer with vector displays. However, only a prototype was built and it was never entirely released. Source: Early days of video games.
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Commercial Video Games
The first commercially available arcade video game however, was Computer Space. A space combat arcade game developed by Nolan Bushnell and Ted Dabney in partnership as Syzygy Engineering.
Video Games 1971: BASIC
The introduction of the first microcomputers in the mid-1970s was the start of explosive growth for BASIC. It had the advantage that it was fairly well known to the young designers and computer hobbyists who took an interest in microcomputers. As the popularity of BASIC grew in this period, computer magazines published complete source code in BASIC for video games, utilities, and other programs. As a result, video games written in BASIC started to come out. Star Trek is a text-based computer game that puts the player in command of the USS Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships. Written in BASIC, it was widely distributed and ported for many minicomputer and mainframe systems.
Video Gaming 1971: PDP-10 Mainframe Computer
- First coin-operated arcade machine
- BASIC computer language became widespread for microcomputers